![]() You can see it in the app when you move around, it accurately tracks your entire face in real time as well as your position. The FaceID option allows for full face tracking at the same time, not just head tracking like conventional solutions. Incredible potential for the future of Star Citizen If you already have these types of iOS devices, you should definitely use it for the game whether you use a hotas or just the mouse and keyboard. Connect it via ethernet while using a hotas/hosas, this is without a doubt the optimal setup. But as I discovered, others have been using FaceID with OpenTrack and man, it's a gamer changer. I've always kept an eye on TrackIR's progress as it looked so convenient for Star Citizen along with a hotas or hosas. Using this for the first time was honestly the same kind of freedom as flying from one planet to the next seamlessly. There are no clips or batteries, no charging: You just set the device on a stand in front of you and that’s it.Įven if TrackIR uses 120Hz tracking and the Truedepth camera (the FaceID system) uses 60Hz the sheer convenience of this beats it. ![]() More importantly for a desktop gamer, this is 100% the most convenient solution. ![]() I’ve personally never seen or used a more flawless head tracking setup outside of industrial-class setups like Faceware, MANUS 3D tracking and other costly solutions. There are lots of clever guides with good tips. There are more things to do for convenient head tracking specifics with Star Citizen, so do watch the videos I've linked below, and search up "head tracking star citizen" on youtube. Since I change positions a lot I do this every time I get in a cockpit and it works really well. Better to center yourself with hotkeys set in the OpenTrack settings that you initiate when you're in the cockpit. This prevents the game from resetting your center to one of the side of the pilot seat if you happen to shift around. Especially if you use full positional tracking. You want to turn off “Auto-Calibration” in the head tracking part of SC's options. I use the | key for this, as it doubles as a convenient way to toggle off the tracking ingame with one press of |, and when I press Ctrl+Alt+| to recenter the head tracking in Opentrack, that enables head tracking again in-game as it also presses the | key. In the in-game keybinding settings under “FOIP”, set up a hotkey to toggle head tracking on/off. It's more convenient to just recenter your tracking when you get into a cockpit in OpenTrack via a hotkey vs doing it on the app. Let that just work and configure your tracking in OpenTrack. Or whatever feels comfortable to you.ĭon't mess with the iOS app settings. Set shoulder to shoulder look angle limit to a humanly possible 110-ish degrees of movement for example. Specifically yaw, pitch and roll and x/y/s mappings as you want to limit certain movement so it's more natural. The iPad Pro and later iPhone models have better FaceID than older models, and will track slightly better as the newer FaceID tech tracks faster.īe sure to tinker with the curves and limits in OpenTrack. On ethernet the head tracking is so fast you can basically aim your gimbals with it.įor ethernet you want to turn off WiFi on your iOS device. On 2.4Ghz the slower latency can induce headaches. I've linked a pastebin with my OpenTrack config that feels pretty decent to use, which you can use as a nice template to get started with while setting up OpenTrack's mappings inside your cockpit.
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